# Developing applications with GStreamer

## How do I compile programs that use GStreamer?

This depends all a bit on what your development environment and target operating system is. The following is mostly aimed at Linux/unix setups.

GStreamer uses the `pkg-config` utility to provide applications with the right compiler and linker flags. `pkg-config` is a standard build tool that is widely used in unix systems to locate libraries and retrieve build settings. If you're already familiar with it, then you're basically set.

If you're not familiar with `pkg-config`, to compile and link a small one-file program, pass the `--cflags` and `--libs` arguments to `pkg-config`. The following should be sufficient for a gstreamer-only program:

    $ libtool --mode=link gcc `pkg-config --cflags --libs gstreamer-1.0` -o myprog myprog.c

If your application also used GTK+ 3.0, you could use

    $ libtool --mode=link gcc `pkg-config --cflags --libs gstreamer-1.0 gtk+-3.0` -o myprog myprog.c

Those are back-ticks (on the same key with the tilde on US keyboards), not single quotes.

For bigger projects, you should integrate `pkg-config` use in your Makefile, or with autoconf using the pkg.m4 macro (providing `PKG_CONFIG_CHECK`).

## How do I develop against a GStreamer copy within a development environment?

It is possible to develop and compile against a copy of GStreamer and its plugins within a development environment, for example, against git checkouts. This enables you to test the latest version of GStreamer without interfering with your system-wide installation. See the Building from source using meson documentation.

## How can I use GConf to get the system-wide defaults?

GStreamer used to have GConf-based elements but these were removed in 2011, after `GConf` itself was deprecated in favor of `GSettings`.

If what you want is automatic audio/video sinks, consider using the `autovideosink` and `autoaudiosink` elements.

## How do I debug these funny shell scripts that libtool makes?

When you link a program against a GStreamer within a development environment using libtool, funny shell scripts are made to modify your shared object search path and then run your program. For instance, to debug `gst-launch`, try:

    libtool --mode=execute gdb /path/to/gst-launch

If this does not work, you're probably using a broken version of libtool.

If you build GStreamer using the Meson build system, libtool will not be used and this is not a problem. You can run `gdb`, `valgrind` or any debugging tools directly on the binaries Meson creates in the build directory.

## Why is mail traffic so low on gstreamer-devel?

Our main arenas for coordination and discussion are Matrix and Gitlab, not the mailing lists which are being phased out. For larger picture questions or getting more input from more people, starting a discussion on Discourse is the best place.

## What kind of versioning scheme does GStreamer use?

For public releases, GStreamer uses a standard MAJOR.MINOR.MICRO version scheme. If the release consists of mostly bug fixes or incremental changes, the MICRO version is incremented. If the release contains big changes, the MINOR version is incremented. A change in the MAJOR version indicates incompatible API or ABI changes, which happens very rarely (the last one dates back to 2012). This is also known as semantic versioning.

Even MINOR numbers indicate stable releases: 1.0.x, 1.2.x, 1.4.x, 1.6.x, 1.8.x, and 1.10.x are our stable release series. Odd MINOR numbers are used for unstable development releases and prereleases which should only be used temporarily for testing; your help in testing these tarballs and packages is very much appreciated!

During the development cycle, GStreamer also uses a fourth or NANO number. If this number is 1, then it's a git development version. Any tarball or package that has a nano number of 1 is made from git and thus not supported. Additionally, if you didn't get this package or tarball from the GStreamer team, don't have high hopes on it doing whatever you want it to do.

## What is the coding style for GStreamer code?

The indentation style for GStreamer C code is similar to K&R with 2-space indenting.

Consistent indentaiton is enforced only for C source files, we generally do not indent header files.

In header files indentation is free-form, but please always use spaces and not tabs since editor settings with regard to tabs will vary. Please do not run the indenter on existing header files when making changes.

Rust source files (.rs files) are indented with the standard `rustfmt`.

One way to make sure you are following our coding style is to run your code (remember, only the `*.c` files, not the headers) through the `gst-indent-1.0` tool, which can be installed with `pip install gst-indent`. Alternatively you can also get the tool from the gst-indent repository and build it yourself.

The easiest way to get the indenting right is probably to develop against a git checkout. The local git commit hook will ensure correct indentation.

Merge requests should always be made against git `main` branch and filed in GitLab.

Please don't send patches to the mailing list. They will likely get lost there.

See How to submit patches for more details.

## How do I get my translations included?

I have translated one of the module .po files into a new language. How do I get it included?

GStreamer translations are uniformly managed through the Translation Project. There are some instructions on how to join the Translation Project team and submit new translations at http://translationproject.org/html/translators.html.

New translations submitted via the Translation Project are merged periodically into git by the maintainers by running `make download-po` in the various modules when preparing a new release.

We don't merge new translations or translation fixes directly, everything must go via the Translation Project.

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